- Multimedia
incorporates text, graphics, sound, animation, and video
- Interactive
what content is delivered, when it is delivered and how.
- Non-linear
Computer-based Multimedia
1. 2 or more media
2. Computer multimedia
- Multi-sensory experience – real world
- Multi-sensory memory imprints
- Different learning styles benefit
- Hypertext - links
- Hypermedia - hypermedia ware
Hypermedia
- Based on cognitive theories of how people structure knowledge and how they learn
- Links to navigate
- Non-sequential navigation
Hypermedia Applications
- Instructional courseware
- Appropriately introduced
- Follow-up activities
- Teacher and students’ own creations
Multimedia Advantages
- Engrossing – deep involvement
- Multi-sensory
- Creates knowledge connections
- Individualized
- Teacher and student creation
Major Categories of Multimedia Titles
- Entertainment
- Education
- Corporate communications
- Reference
Major Categories of Multimedia Titles
- Entertainment
- Games: action and graphics
- Action + storytelling
- Physical coordination + mental outwitting
- Education
- Accommodates different learning styles: association vs. experimentation; auditory vs. visual
- Provides feedback, levels of difficulty, evaluates skills, nonlinear presentations
- Corporate communications
(marketing and training)
- Attract attention to a message
- Product catalogs, published magazines, touch-screen kiosks, online shopping, …
- Stockholder's meeting, sales rep pitch, conference speaker, employee orientation and training, …
No comments:
Post a Comment